Super Volatile

Krzysztof Szafranek's link blog

Hi, I'm Krzysztof and I make websites.
When I'm not making websites, I read these.
Dec 8, 2011 / 8:50pm

Computers Will Entertain Us to Death

Skyrim was released this winter, and players have already invested millions of hours in it’s single-player Nordic countryside. World of Warcraft boasts millions of years logged on it’s massively-multiplayer world of Azeroth. The human experience would claim billions of lifetimes spent in its omni-player reality, if it were to make a comparative claim on its marketing material.

How soon until we spend not hours but entire lifetimes elsewhere?

In case you didn't notice, it's already happening. From a comment on Hacker News:


If you can plug in, feed yourself some poptarts and hydrate every 8 hours, and otherwise float in limbo being someone you love more than your real self, we're going to see entire classes of people disappear, just like my WoW friends that I'll probably never chat with again.
Filed under: future telling   games   singularity  
Jul 6, 2010 / 12:16am

The Data Singularity is Here

In a nutshell, the Data Singularity is this: humans are being spliced out of the data-driven processes around us, and frequently we aren’t even at the terminal node of action. International cargo shipments, high-frequency stock trades, and genetic diagnoses are all made without us.
more on dataspora.com

While the Singularity hasn't happen yet, the data is already living the life of its own.

Filed under: singularity